![]() ![]() When Totel, the leader of your group, is mysteriously captured, it’s up to you and your team to rescue him. Mutropolis is set in the year 5000, and you play as Henry Dijon, part of an archaeological excavation crew exploring the ruins of Earth. Since I spent a lot of my time in Mutropolis fiddling with a plethora of objects to solve puzzles, it kind of brought the game’s pace to a screeching halt, which was a shame for me, personally, because the initial narrative set-up was engaging. A Story Interrupted by Inventory PuzzlesĪ lot of recent point-and-click adventure games tend to focus on story, making games that have a certain steady pace to them. This isn’t necessarily an issue with the game, but I want to put it out there as a heads-up for those looking for a more casual or narrative-driven experience. I would say that this is one of the more challenging adventure games I’ve played in a while. I personally got stuck a number of times but eventually found solutions. It also means you’ll be doing a lot of revisiting areas talking to everyone and exhausting every dialogue option and using trial and error with plenty of objects in unorthodox ways.Īnd with no in-game hint system, the game is clear about not providing a casual experience. The game opts for giving the player a large amount of objects to acquire, which will mostly all be used at one point to get past certain obstacles. Puzzles don’t always require absurd object combinations for solutions, but there are plenty of moments that require an “outside the box” approach. There is plenty of this within Mutropolis. Older adventure games required a lot of trial and error, trying a random assortment of everyday items on other items to solve its puzzles or obstacles. What makes this game feel like an homage to those older titles is its challenge. Mutropolis follows in these games’ footsteps by aiming to create something familiar but also modernized. You’d be hard-pressed to find a point-and-click adventure game not inspired by the early LucasArts classics, a group of games that had plenty of humorous moments as well as head-scratching challenges. ![]()
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